Abstract The research presented here is to create 3D virtual face based on the canonical face model derived from a clustering method on facial feature points. The algorithm efficie...
The paper investigates human agent interactions in virtual environments like Second Life. As interactions in such environments are inherently social, the agent should be able to p...
Christian Pallay, Matthias Rehm, Ekaterina Kurdyuk...
This paper presents the MIMICS MMS rehabilitation system with a virtual rehabilitation task that includes several modes of haptic assistance. We observed the influence of these dif...
Jaka Ziherl, Domen Novak, Andrej Olensek, Marko Mu...
In this paper we introduce Bezier Lights, an intelligent lighting system that allows users to intuitively establish virtual boundaries in indoor environments. Boundaries can be ea...
Abstract— The 802.15.4 WSN standard provides optional reliability through positive acknowledgments. Since positive-ACKs are not designed for energy efficiency, there is significa...