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APPINF
2003
15 years 8 months ago
Corner-First Tree-based Region Broadcasting in Mesh Networks
In direct interconnection networks, the collective communication operation one to all, which is usually referred to as broadcasting, can be generalized to allow one source node to...
Hadeel Haddad, Muhammad F. Mudawwar
VW
1998
Springer
157views Virtual Reality» more  VW 1998»
15 years 11 months ago
Real Face Communication in a Virtual World
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
Won-Sook Lee, Elwin Lee, Nadia Magnenat-Thalmann
VRST
1999
ACM
15 years 11 months ago
Patterns of network and user activity in an inhabited television event
Inhabited Television takes traditional broadcast television and combines it with multiuser virtual reality, to give new possibilities for interaction and participation in and arou...
Chris Greenhalgh, Steve Benford, Michael P. Craven
DSRT
2009
IEEE
15 years 4 months ago
DCS: A Distributed Coordinate System for Network Positioning
Predicting latency between nodes on the internet can have a significant impact on the performance of many services that use latency distances among nodes as a decision making input...
Negar Hariri, Jafar Habibi, Shervin Shirmohammadi,...
160
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CVPR
2007
IEEE
16 years 9 months ago
Automatic texture mapping on real 3D model
We propose a full automatic technique to project virtual texture on a real textureless 3D object. Our sytem is composed of cameras and projector and are used to determine the pose...
Molinier Thierry, David Fofi, Patrick Gorria, Joaq...