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GRAPHITE
2003
ACM
16 years 4 days ago
Applying game design theory to virtual heritage environments
Much literature has argued that interactive engagement in a computer medium is best demonstrated by games. With this in mind, this paper suggests certain techniques that virtual e...
Erik Champion
HCI
2007
15 years 8 months ago
Modeling Human Bipedal Navigation in a Dynamic Three Dimensional Virtual Environment
The current research sought to construct a computational model of human navigation for virtual three dimensional environments. The model was implemented within the ACT-R cognitive ...
Mark D. Thomas, Daniel W. Carruth, Bryan Robbins, ...
OZCHI
2006
ACM
16 years 25 days ago
Estimating virtual touchscreen for fingertip interaction with large displays
Large displays are everywhere. However, the computer mouse remains the most common interaction tool for such displays. We propose a new approach for fingertip interaction with lar...
Kelvin Cheng, Masahiro Takatsuka
PG
1997
IEEE
15 years 11 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler
INFOCOM
2006
IEEE
16 years 27 days ago
A Framework for Distributed Spatio-Temporal Communications in Mobile Ad Hoc Networks
— Space-time communications can help combat fading and hence can significantly increase the capacity of ad hoc networks. Cooperative diversity or virtual antenna arrays facilita...
Gentian Jakllari, Srikanth V. Krishnamurthy, Micha...