The authors present the requirement definition and methodological approach for developing a new generation of Computer Generated Forces (CGF) based on Intelligent Agents. The anal...
Matteo Brandolini, Attilio Rocca, Agostino G. Bruz...
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
This paper presents a novel approach for resource finding and job allocation in a computational Grid. The proposed system is called HYGRA, for HYperspace-based Grid Resource Alloca...
Fabrizio Messina, Giuseppe Pappalardo, Corrado San...
We propose a method to reuse unmodified device drivers and to improve system dependability using virtual machines. We run the unmodified device driver, with its original operating...