A network emulator, such as the Internet Protocol Traffic and Network Emulator (IP-TNE), enables real applications running on external hosts to interact via a virtual network mode...
—We propose a framework for visual and haptic collaboration in 3D shared virtual spaces. Virtual objects can de declared as shared objects which visual and physical properties ar...
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
The aim of P2P computing is to build virtual computing systems dedicated to large-scale computational problems. JXTA1 proposes an underlying infrastructure on which JNGI2 , one of...
Many large scale systems, like grids and structured peer to peer systems, operate on a constrained topology. Since underlying networks do not expose the real topology to the appli...