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JIT
2004
Springer
204views Database» more  JIT 2004»
15 years 12 months ago
Ercatons: Thing-Oriented Programming
Thing-oriented programming (TP) is an emerging programming model which overcomes some of the limitations of current practice in software development in general and of object-orient...
Oliver Imbusch, Falk Langhammer, Guido von Walter
188
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SIGGRAPH
2010
ACM
15 years 11 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
CANPC
2000
Springer
15 years 11 months ago
Transparent Network Connectivity in Dynamic Cluster Environments
Improvements in microprocessor and networking performance have made networks of workstations a very attractive platform for high-end parallel and distributed computing. However, t...
Xiaodong Fu, Hua Wang, Vijay Karamcheti
ICPP
1998
IEEE
15 years 11 months ago
MPEG-4 Based Interactive Video using Parallel Processing
MPEG-4 which is currently being developed by MPEG (Moving Pictures Experts Group), is poised to become a standard for supporting current and emerging interactive multimedia applic...
Yong He, Ishfaq Ahmad, Ming L. Liou
EKAW
1992
Springer
15 years 10 months ago
eQuality: An Application of DDucks to Process Management
Process management is a method for improving Boeing's business processes, however many aspects have been difficult to implement. eQuality is a software system based on a frame...
Jeffrey Bradshaw, Peter Holm, Oscar Kipersztok, Th...