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» Virtual Classes and Their Implementation
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VRML
1998
ACM
15 years 11 months ago
Using VRML as an Interface to the 3D Data Warehouse
In its current state, VRML does not provide support for interaction and on-line access to databases, even though these are two fundamental issues for business applications. We hav...
Volker Coors, Volker Jung
CVPR
1997
IEEE
15 years 11 months ago
Panoramic mosaics by manifold projection
As the field of view of a picture is much smaller than our own visual field of view, it is common to paste together several pictures to create a panoramic mosaic having a larger...
Shmuel Peleg, Joshua Herman
HPDC
1997
IEEE
15 years 11 months ago
Cut-Through Delivery in Trapeze: An Exercise in Low-Latency Messaging
New network technology continues to improve both the latency and bandwidth of communication in computer clusters. The fastest high-speed networks approach or exceed the I/O bus ba...
Ken Yocum, Jeffrey S. Chase, Andrew J. Gallatin, A...
SMILE
1998
Springer
15 years 11 months ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
ISWC
1997
IEEE
15 years 11 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...