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PADS
2000
ACM
15 years 11 months ago
Distributed, parallel simulation of multiple, deliberative agents
Multi-agent systems comprise multiple, deliberative agents embedded in and recreating patterns of interactions. Each agent’s execution consumes considerable storage and calculat...
Adelinde Uhrmacher, K. Gugler
SIGECOM
2000
ACM
147views ECommerce» more  SIGECOM 2000»
15 years 11 months ago
MultECommerce: a distributed architecture for collaborative shopping on the WWW
The WWW has made information and services more available than ever before. Many of the first Web applications have been emulations of real world activities, in particular, e-comme...
Stefano Puglia, Robert Carter, Ravi Jain
DSRT
1999
IEEE
15 years 11 months ago
Simulation of Multimedia Systems Based on Actors and QoSsynchronizers
This paper describes a variant of the actor model suited to the development of multimedia systems. The actor model centers on non-overkilling concurrency and customizable constrai...
Giancarlo Fortino, Libero Nigro
ECRTS
1999
IEEE
15 years 11 months ago
Adding local priority-based dispatching mechanisms to P-NET networks: a fixed priority approach
In this paper we address the real-time capabilities of P-NET, which is a multi-master fieldbus standard based on a virtual token passing scheme. We show how P-NET's medium ac...
Eduardo Tovar, Francisco Vasques, Alan Burns
SIGGRAPH
1999
ACM
15 years 11 months ago
Stable Fluids
Building animation tools for fluid-like motions is an important and challenging problem with many applications in computer graphics. The use of physics-based models for fluid ï¬...
Jos Stam