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WECWIS
1999
IEEE
111views ECommerce» more  WECWIS 1999»
15 years 11 months ago
A Quantitative Analysis of the User Behavior of a Large E-Broker
The Internet and the World Wide Web provide a global virtual marketplace. However, there is little information about the behavior of e-commerce users worldwide. The goal of the pa...
Virgilio Almeida, Wagner Meira Jr., Victor F. Ribe...
UIST
1998
ACM
15 years 11 months ago
Informative Things: How to Attach Information to the Real World
We describe a new method and implementation for managing information through the use of physical objects. In today’s networked world, the trend is toward working in a global vir...
Rob Barrett, Paul P. Maglio
153
Voted
AUIC
2004
IEEE
15 years 10 months ago
Display and Presence Disparity in Mixed Presence Groupware
Mixed Presence Groupware (MPG) supports both colocated and distributed participants working over a shared visual workspace. It does this by connecting multiple single-display grou...
Anthony Tang, Michael Boyle, Saul Greenberg
EDUTAINMENT
2006
Springer
15 years 10 months ago
Haptic Puppetry for Interactive Games
In interactive computer games and computer animation, intuitively controlling the motion of an articulated character is considered as a difficult task. One of the reasons is that, ...
Sujeong Kim, Xinyu Zhang, Young J. Kim
EDUTAINMENT
2006
Springer
15 years 10 months ago
Trans-disciplinary Avenues in Education: Computing and Art
In this paper we report on an interdisciplinary course "Computing and Art" taught at the Sabanci University, Istanbul for the first time in fall of 2004. We also present...
Selim Balcisoy, Elif E. Ayiter