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SIGCOMM
2006
ACM
16 years 19 days ago
In VINI veritas: realistic and controlled network experimentation
This paper describes VINI, a virtual network infrastructure that allows network researchers to evaluate their protocols and services in a realistic environment that also provides ...
Andy C. Bavier, Nick Feamster, Mark Huang, Larry L...
VRST
2006
ACM
16 years 18 days ago
Dynamic load-balanced rendering for a CAVE system
Recently, PC clusters have been used to construct CAVE-like immersive projection displays. However, in order to improve the rendering performance of PC cluster-based CAVE systems,...
Tetsuro Ogi, Takaya Uchino
HICSS
2005
IEEE
129views Biometrics» more  HICSS 2005»
16 years 8 days ago
An Integrated Approach to Online Partnership Building
Research in information sciences in recent years has dealt with how to support collaborative work across time, space and organizational boundaries. However, this research neglecte...
Tobias Keim, Tim Weitzel
ACMACE
2005
ACM
16 years 7 days ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...
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ACMSE
2005
ACM
16 years 7 days ago
Interactive 3D terrain exploration and visualization
The CECA VisLab is currently investigating the educational uses of a GeoWall 3D Stereo Rendering system. Many commercial and non-commercial programs are currently available for ge...
Stephanie A. Smullen, Clinton W. Smullen III, Carl...