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CVPR
1999
IEEE
16 years 8 months ago
Eigen-Texture Method: Appearance Compression Based on 3D Model
Image-based and model-based methods are two representative rendering methods for generating virtual images of objects from their real images. Extensive research on these two metho...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
ICCV
1999
IEEE
16 years 8 months ago
Appearance Compression and Synthesis based on 3D Model for Mixed Reality
Rendering photorealistic virtual objects from their real images is one of the main research issues in mixed reality systems. We previously proposed the Eigen-Texture method, a new...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
CHI
2005
ACM
16 years 7 months ago
Life on the edge: supporting collaboration in location-based experiences
We study a collaborative location-based game in which groups of `lions' hunt together on a virtual savannah that is overlaid on an open playing field. The game implements a s...
Steve Benford, Duncan Rowland, Martin Flintham, Ad...
OSDI
2002
ACM
16 years 7 months ago
An Integrated Experimental Environment for Distributed Systems and Networks
Three experimental environments traditionally support network and distributed systems research: network emulators, network simulators, and live networks. The continued use of mult...
Brian White, Jay Lepreau, Leigh Stoller, Robert Ri...
MOBISYS
2005
ACM
16 years 6 months ago
Reincarnating PCs with portable SoulPads
The ability to walk up to any computer, personalize it, and use it as one's own has long been a goal of mobile computing research. We present SoulPad, a new approach based on...
Ramón Cáceres, Casey Carter, Chandra...