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» Virtual Classes and Their Implementation
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VR
2002
IEEE
183views Virtual Reality» more  VR 2002»
15 years 6 months ago
Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment
: This paper presents a set of pinch glove-based user interface tools for an outdoor wearable augmented reality computer system. The main form of user interaction is the use of han...
Bruce H. Thomas, Wayne Piekarski
PC
2007
102views Management» more  PC 2007»
15 years 6 months ago
Peer-to-peer for computational grids: mixing clusters and desktop machines
This paper presents a Peer-to-Peer (P2P) infrastructure that supports a large scale grid. The P2P infrastructure is implemented in Java and federates Java Virtual Machines (JVMs) ...
Denis Caromel, Alexandre di Costanzo, Cléme...
VR
2010
IEEE
108views Virtual Reality» more  VR 2010»
15 years 5 months ago
Twinkle: Interacting with physical surfaces using handheld projector
We propose a novel interface called Twinkle for interacting with an arbitrary physical surface using a handheld projector and a camera. When a user flashes a projection light on ...
Takumi Yoshida, Yuki Hirobe, Hideaki Nii, Naoki Ka...
TIM
2010
108views Education» more  TIM 2010»
15 years 1 months ago
Reversible Watermarking by Modulation and Security Enhancement
This paper presents a watermarking algorithm that is suitable for the data represented in floating- or fixed-point numbers. By keeping the modulation information, every value in th...
Hao-Tian Wu, Yiu-ming Cheung
VR
2011
IEEE
192views Virtual Reality» more  VR 2011»
14 years 10 months ago
Continual surface-based multi-projector blending for moving objects
We introduce a general technique for blending imagery from multiple projectors on a tracked, moving, non-planar object. Our technique continuously computes visibility of pixels ov...
Peter Lincoln, Greg Welch, Henry Fuchs