This article describes the architecture of the "Museum of Pure Form", a virtual reality system where the user can interact, through the senses of touch and sight, with d...
Massimo Bergamasco, Antonio Frisoli, Federico Barb...
In this paper we introduce an implementation of PVM that exploits the homogeneity of a MPP network with userlevel task migration. The target machine is the Fujitsu AP3000. It is b...
We present a computer system for natural interaction in an augmented virtual environment, enabling people to play table tennis over Internet/LAN with real rackets. No special hard...
In Computer Mediated Communication, static video cameras provide a restricted field of view of remote sites. The concept of virtual window has been introduced to alleviate this pro...
This paper proposes a real-time, robust and efficient three-dimensional (3D) model-based tracking algorithm. A virtual visual servoing approach is used for monocular 3D tracking. T...