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VR
2009
IEEE
136views Virtual Reality» more  VR 2009»
16 years 1 months ago
An Image-Warping Architecture for VR: Low Latency versus Image Quality
Designing low end-to-end latency system architectures for virtual reality is still an open and challenging problem. We describe the design, implementation and evaluation of a clie...
Ferdi A. Smit, Robert van Liere, Stephan Beck, Ber...
VRCAI
2009
ACM
16 years 1 months ago
Collision-free travel with terrain maps
Terrain maps, commonly used for updating elevation values of a moving object (i.e., a traveler), may be conveniently used for detecting and preventing collisions between the trave...
Andrei Sherstyuk, Anton Treskunov
VR
2008
IEEE
110views Virtual Reality» more  VR 2008»
16 years 29 days ago
Transparent Cockpit: Visual Assistance System for Vehicle Using Retro-reflective Projection Technology
Camera / Camera For safety and operability of drivers while operating a vehicle, it is very important to obtain a wide field of vision. However, the space available for setting up...
Takumi Yoshida, Kensei Jo, Kouta Minamizawa, Hidea...
ROBIO
2006
IEEE
106views Robotics» more  ROBIO 2006»
16 years 18 days ago
A Motion Controller for Compliant Four-Wheel-Steering Robots
— This paper proposes a behaviour-based approach for the motion control problem of sustainable and compliant Four-Wheel-Steering robots. Each wheel is considered to be an indepen...
Pedro F. Santana, Carlos Cândido, Vasco Sant...
VRST
2005
ACM
16 years 5 days ago
Real time tracking of high speed movements in the context of a table tennis application
In this paper we summarize the experiences we made with the implementation of a table tennis application. After describing the hardware necessities of our system we give insight i...
Stephan Rusdorf, Guido Brunnett