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CG
2006
Springer
15 years 6 months ago
Function-based shape modelling extension of the Virtual Reality Modelling Language
In this paper we propose a new approach to web visualisation with VRML based on a function-based shape modelling, which unifies different types of mathematical functions in order ...
Qi Liu, Alexei Sourin
SG
2010
Springer
15 years 4 months ago
The Effects of Finger-Walking in Place (FWIP) for Spatial Knowledge Acquisition in Virtual Environments
Abstract. Virtual environments (VEs) can be used to study issues related to human navigation, such as spatial knowledge acquisition. In our prior work, we introduced a new locomoti...
Ji-Sun Kim, Denis Gracanin, Kresimir Matkovic, Fra...
ISORC
2008
IEEE
16 years 24 days ago
Push-Pull Interest Management for Virtual Worlds
Several approaches for scalable interest management (IM) within real-time distributed virtual environments (DVEs) have been proposed based upon some division of the data-space in ...
Rob Minson, Georgios K. Theodoropoulos
DATE
2005
IEEE
118views Hardware» more  DATE 2005»
16 years 20 hour ago
Realization of a Virtual Lambda Sensor on a Fixed Precision System
The aim of this work is to study the implementation feasibility of a VLS (Virtual Lambda Sensor) by a TSK (Takagi, Sugeno, Kang) singleton FIS (Fuzzy Inference System). Such a sen...
Paolo Amato, Nicola Cesario, M. Di Meglio, Frances...
IVA
2005
Springer
15 years 12 months ago
Teaching Virtual Characters How to Use Body Language
Abstract. Non-verbal communication, or “body language”, is a critical component in constructing believable virtual characters. Most often, body language is implemented by a set...
Doron A. Friedman, Marco Gillies