This paper presents a new user interface methodology for Spatial Augmented Reality systems. The methodology is based on a set of physical tools that are overloaded with logical fu...
Michael R. Marner, Bruce H. Thomas, Christian Sand...
We developed a GPU-based volume ray casting system for rendering multiple arbitrarily overlapping multi-resolution volume data sets. Our efficient volume virtualization scheme is b...
This paper presents a method to add fine details, such as wrinkles and bulges, on a virtual face animated by common skinning techniques. Our system is based on a small set of refe...
The paper presents the design of a mobile assistant for runners. We propose visual and auditory user interface for a mobile assistant, called Mobota. The system supports navigatio...
If you have multiple objects in your pocket, some are easy to find among the other ones, for instance, when they differ much in material properties or shape. Information on which...
Myrthe A. Plaisier, Wouter M. Bergmann Tiest, Astr...