This paper proposes the use of reliable group communication as a complement to traditional asynchronous messaging in multi-agent systems. In particular, the mechanism of message p...
In this paper we describe how to generate affective dialogs for multiple virtual characters based on a combination of both automatically generated and pre-scripted scenes. This is ...
Users’ information needs are largely driven by the context in which they make their decisions. This context is dynamic. It includes the users’ characteristics, their current do...
Physically based modeling of deformable objects such as cloth or human tissue has grown to be very important for virtual simulations. However, interactive simulation of these nonl...
This paper describes our design and implementation of an augmented table interface for small group meetings. The system was designed to be used by multiple users in the ubiquitous ...