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ITS
2010
Springer
167views Multimedia» more  ITS 2010»
15 years 11 months ago
Investigating the Relationship between Presence and Learning in a Serious Game
We investigate the role of presence in a serious game for intercultural communication and negotiation skills by comparing two interfaces: a 3D version with animated virtual humans ...
H. Chad Lane, Matthew J. Hays, Daniel Auerbach, Ma...
OOPSLA
2001
Springer
15 years 11 months ago
Points-To Analysis for Java using Annotated Constraints
The goal of points-to analysis for Java is to determine the set of objects pointed to by a reference variable or a reference object field. This information has a wide variety of ...
Atanas Rountev, Ana Milanova, Barbara G. Ryder
ACMDIS
2000
ACM
15 years 11 months ago
Mapping the Physical World to Psychological Reality: Creating Synthetic Environments
The successful creation of telepresence and virtual environments requires a change in design paradigm. We must move away from attempts to recreate reality in its entirety toward t...
Ronald W. Noel, Claudia M. Hunter
AGENTS
2000
Springer
15 years 11 months ago
Open Source, Standards and Scaleable Agencies
Numerous agencies and agent systems are being developed or portrayed as vehicles to deliver novel types of e-commerce services to users. However service agents in one agency are p...
Stefan Poslad, Phil Buckle, Rob Hadingham
GROUP
1999
ACM
15 years 11 months ago
Perspective layered visualization of collaborative workspaces
Visual shared workspaces will be always staying on users’ screens in the near future. Users will be moving frequently between their personal workspaces for personal and asynchro...
Hidekazu Shiozawa, Ken-ichi Okada, Yutaka Matsushi...