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VRST
2004
ACM
16 years 4 days ago
Animating reactive motions for biped locomotion
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Taku Komura, Howard Leung, James Kuffner
EAGC
2003
Springer
15 years 12 months ago
Automatic Services Discovery, Monitoring and Visualization of Grid Environments: The MapCenter Approach
The complexity of Grid environments is growing as more projects and applications appear in this quick-evolving domain. Widespread applications are distributed over thousands of com...
Franck Bonnassieux, Robert Harakaly, Pascale Prime...
VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 11 months ago
A Scalable, Multi-User VRML Server
VRML97 allows the description of dynamic worlds that can change with both the passage of time, and user interaction. Unfortunately, the current VRML usage model prevents its full ...
Thomas Rischbeck, Paul Watson
COBUILD
1998
Springer
15 years 10 months ago
An Agent-Based Telecooperation Framework
Abstract. As the amount of information and communication increases dramatically new working environments must provide efficient mechanisms to maximize the benefits of these develop...
Albrecht Schmidt, Alexander Specker, Gerhard Parts...
IJAMC
2010
134views more  IJAMC 2010»
15 years 5 months ago
HyperVerse: simulation and testbed reconciled
—When dealing with dynamic large-scale topologies such as those underlying peer-to-peer (P2P) distributed virtual environments (DVE), one inescapably reaches the point where eith...
Jean Botev, Markus Esch, Hermann Schloss, Ingo Sch...