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ENTCS
2006
125views more  ENTCS 2006»
15 years 6 months ago
Estimating the Cost of Native Method Calls for Resource-bounded Functional Programming Languages
We address the problem of applying resource-bounded functional programming languages in practice on object-oriented virtual machines which include calls to native methods coded in...
Stephen T. Gilmore, Olha Shkaravska
IJVR
2006
159views more  IJVR 2006»
15 years 6 months ago
Image Based Shadowing in Real-Time Augmented Reality
This work presents an approach to render appropriate shadows with Image Based Lighting in Augmented Reality applications. To approximate the result of environment lighting and shad...
Peter Supan, Ines Stuppacher, Michael Haller
CG
1999
Springer
15 years 6 months ago
Accurate overlaying for mobile augmented reality
Mobile augmented reality requires accurate alignment of virtual information with objects visible in the real world. We describe a system for mobile communications to be developed ...
Wouter Pasman, Arjen van der Schaaf, Reginald L. L...
IEEEHPCS
2010
15 years 5 months ago
Scalable instruction set simulator for thousand-core architectures running on GPGPUs
Simulators are still the primary tools for development and performance evaluation of applications running on massively parallel architectures. However, current virtual platforms a...
Shivani Raghav, Martino Ruggiero, David Atienza, C...
SOSP
2009
ACM
16 years 3 months ago
ODR: output-deterministic replay for multicore debugging
Reproducing bugs is hard. Deterministic replay systems address this problem by providing a high-fidelity replica of an original program run that can be repeatedly executed to zer...
Gautam Altekar, Ion Stoica