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ERCIMDL
2000
Springer
165views Education» more  ERCIMDL 2000»
15 years 10 months ago
DEBORA: Developing an Interface to Support Collaboration in a Digital Library
Interfaces to library systems have largely failed to represent the inherently collaborative nature of information work. This paper describes how collaborative functionality is bein...
David M. Nichols, Duncan Pemberton, Salah Dalhoumi...
IWEC
2007
15 years 8 months ago
Marble Market: Bimanual Interactive Game with a Body Shape Sensor
A video game application was developed using SmartSkin, a body shape sensing device. The video game uses a table-sized SmartSkin that can recognize players’ arms on the tabletop....
Kentaro Fukuchi, Jun Rekimoto
IADIS
2004
15 years 8 months ago
Symmetric Synchronous Collaborative Navigation
Synchronous collaborative navigation is a form of social navigation where users virtually share a web browser. In this paper, we present a symmetric, proxy-based architecture wher...
Luca Gerosa, Alessandra Giordani, Marco Ronchetti,...
SFP
2003
15 years 8 months ago
Testing Scheme programming assignments automatically
Abstract In distance learning the lack of direct communication between teachers and learners makes it difficult to provide direct assistance to students while they are solving the...
Manfred Widera
155
Voted
WOTUG
2007
15 years 8 months ago
A Native Transterpreter for the LEGO Mindstorms RCX
The LEGO Mindstorms RCX is a widely deployed educational robotics platform. This paper presents a concurrent operating environment for the Mindstorms RCX, implemented natively usin...
Jonathan Simpson, Christian L. Jacobsen, Matthew C...