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IPSN
2007
Springer
16 years 28 days ago
A compact, high-speed, wearable sensor network for biomotion capture and interactive media
In this paper, we present a wireless sensor platform designed for processing multipoint human motion with low latency and high resolution. One application considered here is inter...
Ryan Aylward, Joseph A. Paradiso
CODES
2005
IEEE
16 years 12 days ago
Future wireless convergence platforms
As wireless platforms converge to multimedia systems, architectures must converge to support voice, data, and video applications. From a processor architecture perspective, suppor...
C. John Glossner, Mayan Moudgill, Daniel Iancu, Ga...
211
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MOBICOM
2004
ACM
16 years 6 days ago
PAVAN: a policy framework for content availabilty in vehicular ad-hoc networks
Advances in wireless communication, storage and processing are realizing next-generation in-vehicle entertainment systems. Even if hundreds of different video or audio titles are...
Shahram Ghandeharizadeh, Shyam Kapadia, Bhaskar Kr...
CHI
2007
ACM
16 years 7 months ago
Designing tangibles for children: what designers need to know
New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order t...
Alissa Nicole Antle
JTRES
2009
ACM
16 years 1 months ago
Real time Java on resource-constrained platforms with Fiji VM
Real-time Java is quickly emerging as a platform for building safety-critical embedded systems. The real-time variants of Java, including [8, 15], are attractive alternatives to A...
Filip Pizlo, Lukasz Ziarek, Jan Vitek