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HICSS
2006
IEEE
124views Biometrics» more  HICSS 2006»
16 years 27 days ago
Gatekeeping in Virtual Communities: On Politics of Power in Cyberspace
Gatekeeping/Information Control is exercised frequently and daily in virtual communities. Gatekeeping exists in four different levels: Regulators, service providers, communitiesâ€...
Karine Barzilai-Nahon
OZCHI
2006
ACM
16 years 24 days ago
Estimating virtual touchscreen for fingertip interaction with large displays
Large displays are everywhere. However, the computer mouse remains the most common interaction tool for such displays. We propose a new approach for fingertip interaction with lar...
Kelvin Cheng, Masahiro Takatsuka
VRST
2006
ACM
16 years 24 days ago
The impact of immersive virtual reality displays on the understanding of data visualization
This paper presents evidence that situational awareness in a visualization of data benefits from immersive, virtual reality display technology because such displays appear to supp...
Ahmed Bayyari, Mihail Eduard Tudoreanu
CW
2005
IEEE
16 years 14 days ago
Agent Models for Dynamic 3D Virtual Worlds
Agents are systems capable of perceiving their environment through sensors, reasoning about their sensory input using some characteristic reasoning process and acting in their env...
Mary Lou Maher, Kathryn Elizabeth Merrick
HICSS
2005
IEEE
191views Biometrics» more  HICSS 2005»
16 years 14 days ago
Business Models for Online Communities: The Case of the Virtual Worlds Industry in China
The rapid growth of Internet usage has enabled many new online communities to develop. A particularly interesting phenomenon that has arisen through Internet communities is the vi...
Ian MacInnes, Lili Hu