Gatekeeping/Information Control is exercised frequently and daily in virtual communities. Gatekeeping exists in four different levels: Regulators, service providers, communitiesâ€...
Large displays are everywhere. However, the computer mouse remains the most common interaction tool for such displays. We propose a new approach for fingertip interaction with lar...
This paper presents evidence that situational awareness in a visualization of data benefits from immersive, virtual reality display technology because such displays appear to supp...
Agents are systems capable of perceiving their environment through sensors, reasoning about their sensory input using some characteristic reasoning process and acting in their env...
The rapid growth of Internet usage has enabled many new online communities to develop. A particularly interesting phenomenon that has arisen through Internet communities is the vi...