Designing low end-to-end latency system architectures for virtual reality is still an open and challenging problem. We describe the design, implementation and evaluation of a clie...
Ferdi A. Smit, Robert van Liere, Stephan Beck, Ber...
One of the main goals of anywhere augmentation is the development of automatic algorithms for scene acquisition in augmented reality systems. In this paper, we present Envisor, a ...
—Calibration techniques allow the estimation of the intrinsic parameters of a camera. This paper describes an adaptive visual servoing scheme which employs the visual data measur...
Bone dissection is an important component of many surgical procedures. In this paper, we discuss adaptive techniques for providing real-time haptic and visual feedback during a vi...
Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gia...
We introduce and present preliminary results for a hybrid display system combining head-mounted and projector-based displays. Our work is motivated by a surgical training applicat...
Kok-Lim Low, Adrian Ilie, Greg Welch, Anselmo Last...