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VR
2009
IEEE
136views Virtual Reality» more  VR 2009»
16 years 1 months ago
An Image-Warping Architecture for VR: Low Latency versus Image Quality
Designing low end-to-end latency system architectures for virtual reality is still an open and challenging problem. We describe the design, implementation and evaluation of a clie...
Ferdi A. Smit, Robert van Liere, Stephan Beck, Ber...
VR
2008
IEEE
160views Virtual Reality» more  VR 2008»
16 years 1 months ago
Envisor: Online Environment Map Construction for Mixed Reality
One of the main goals of anywhere augmentation is the development of automatic algorithms for scene acquisition in augmented reality systems. In this paper, we present Envisor, a ...
Stephen DiVerdi, Jason Wither, Tobias Höllere...
ICRA
2007
IEEE
157views Robotics» more  ICRA 2007»
16 years 1 months ago
Adaptive Visual Servoing by Simultaneous Camera Calibration
—Calibration techniques allow the estimation of the intrinsic parameters of a camera. This paper describes an adaptive visual servoing scheme which employs the visual data measur...
Jorge Pomares, François Chaumette, Fernando...
VR
2003
IEEE
138views Virtual Reality» more  VR 2003»
16 years 3 days ago
Adaptive techniques for real-time haptic and visual simulation of bone dissection
Bone dissection is an important component of many surgical procedures. In this paper, we discuss adaptive techniques for providing real-time haptic and visual feedback during a vi...
Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gia...
160
Voted
VR
2003
IEEE
139views Virtual Reality» more  VR 2003»
16 years 3 days ago
Combining Head-Mounted and Projector-Based Displays for Surgical Training
We introduce and present preliminary results for a hybrid display system combining head-mounted and projector-based displays. Our work is motivated by a surgical training applicat...
Kok-Lim Low, Adrian Ilie, Greg Welch, Anselmo Last...