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ASPLOS
2008
ACM
15 years 8 months ago
The mapping collector: virtual memory support for generational, parallel, and concurrent compaction
Parallel and concurrent garbage collectors are increasingly employed by managed runtime environments (MREs) to maintain scalability, as multi-core architectures and multi-threaded...
Michal Wegiel, Chandra Krintz
VR
2000
IEEE
101views Virtual Reality» more  VR 2000»
15 years 11 months ago
Multimodal Menu Presentation and Selection in Immersive Virtual Environments
Usability has become one of the key ingredients in making virtual reality (VR) systems work, and a big part of a usable VR system is in the design of effective interface/interacti...
Namgyu Kim, Gerard Jounghyun Kim, Chan-Mo Park, In...
ASPLOS
2012
ACM
14 years 2 months ago
Architectural support for hypervisor-secure virtualization
Virtualization has become a standard part of many computer systems. A key part of virtualization is the all-powerful hypervisor which manages the physical platform and can access ...
Jakub Szefer, Ruby B. Lee
VR
2012
IEEE
337views Virtual Reality» more  VR 2012»
14 years 2 months ago
VRMDS: an intuitive virtual environment for supporting the conceptual design of mechanisms
This paper presents Virtual Reality Mechanism Design Studio (VRMDS), an intuitive virtual environment for supporting the interactive design and simulation of mechanisms. The studio...
Juan Camilo Alvarez, Hai-Jun Su
WOSP
2010
ACM
16 years 1 months ago
Agile resource management in a virtualized data center
In this paper we develop, implement and evaluate an approach to quickly reassign resources for a virtualized utility computing platform. The approach provides this platform agilit...
Wei Zhang, Hangwei Qian, Craig E. Wills, Michael R...