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ICMI
2003
Springer
143views Biometrics» more  ICMI 2003»
15 years 12 months ago
Mutual disambiguation of 3D multimodal interaction in augmented and virtual reality
We describe an approach to 3D multimodal interaction in immersive augmented and virtual reality environments that accounts for the uncertain nature of the information sources. The...
Edward C. Kaiser, Alex Olwal, David McGee, Hrvoje ...
SIGGRAPH
1993
ACM
15 years 10 months ago
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
Several common systems satisfy some but not all of the VR definition above. Flight simulators provide vehicle tracking, not head tracking, and do not generally operate in binocular...
Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. D...
MOBISYS
2008
ACM
15 years 9 months ago
MobiVMM: a virtual machine monitor for mobile phones
Mobile phones have evolved into complex systems as they have more and more new applications built-in. As a result, they are less reliable and less secure than before. Virtual Mach...
See-hwan Yoo, Yunxin Liu, Cheol-Ho Hong, Chuck Yoo...
ACSD
2006
IEEE
129views Hardware» more  ACSD 2006»
16 years 21 days ago
Communicating with Synchronized Environments
In the modern design environments, different modules, available in existent libraries, may obey different architectural styles and execution models. Reaching a well– behaved com...
Tiberiu Seceleanu, Axel Jantsch
178
Voted
ISWC
2002
IEEE
15 years 11 months ago
Threat Response: A Compelling Application for Wearable Computing
This paper explores the application of wearable computer systems to threat response, exemplified by the Multi-functional Micro-controllable Interface Module (MMIM)/Digital Militar...
Noa M. Rensing, Evan Weststrate, Paul M. Zavracky,...