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KBSE
2008
IEEE
16 years 1 months ago
VCR: Virtual Capture and Replay for Performance Testing
This paper proposes a novel approach to performance testing, called Virtual Capture and Replay (VCR), that couples a capture-and-replay technique with the checkpointing capabiliti...
Antonia Bertolino, Guglielmo De Angelis, Antonino ...
IPPS
2007
IEEE
16 years 28 days ago
Management of Virtual Machines on Globus Grids Using GridWay
Virtual machines are a promising technology to overcome some of the problems found in current Grid infrastructures, like heterogeneity, performance partitioning or application iso...
Antonio J. Rubio-Montero, Eduardo Huedo, Rub&eacut...
STORYTELLING
2005
Springer
16 years 3 days ago
Generating Verbal and Nonverbal Utterances for Virtual Characters
Abstract. We introduce an approach to multimodal generation of verbal and nonverbal contributions for virtual characters in a multiparty dialogue scenario. This approach addresses ...
Benjamin Kempe, Norbert Pfleger, Markus Löcke...
IJCAI
2003
15 years 8 months ago
Virtual World as Interface for Human-Robot Interaction
This article describes preliminary work on a research environment called Virtual Synergy to represent a shared virtual map of an area for multiple autonomous robots by modifying t...
Eric Normand, Sheila Tejada
TOG
2008
106views more  TOG 2008»
15 years 6 months ago
Fast modal sounds with scalable frequency-domain synthesis
Audio rendering of impact sounds, such as those caused by falling objects or explosion debris, adds realism to interactive 3D audiovisual applications, and can be convincingly ach...
Nicolas Bonneel, George Drettakis, Nicolas Tsingos...