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VR
2003
IEEE
137views Virtual Reality» more  VR 2003»
15 years 11 months ago
Human Movement Performance in Relation to Path Constraint - The Law of Steering in Locomotion
We examine the law of steering – a quantitative model of human movement time in relation to path width and length previously established in hand drawing movement – in a VR loc...
Shumin Zhai, Rogier Woltjer
CA
2002
IEEE
15 years 11 months ago
Haptics Technologies and Cultural Heritage Applications
This article describes the architecture of the "Museum of Pure Form", a virtual reality system where the user can interact, through the senses of touch and sight, with d...
Massimo Bergamasco, Antonio Frisoli, Federico Barb...
ECAI
2004
Springer
15 years 10 months ago
Knowledge-Based Cinematography and Its Applications
Automated control of a virtual camera is useful for both linear animation and interactive virtual environments. We have constructed a knowledge-based system that allows users to e...
Doron A. Friedman, Yishai A. Feldman
VRST
2010
ACM
15 years 4 months ago
On-line visualization of underground structures using context features
We introduce an on-line framework for the visualizing of underground structures that improves X-Ray vision and Focus and Context Rendering for Augmented Reality. Our approach does...
Jiazhou Chen, Xavier Granier, Naiyang Lin, Qunshen...
TVCG
2012
215views Hardware» more  TVCG 2012»
13 years 8 months ago
Geometric Calibration of Head-Mounted Displays and its Effects on Distance Estimation
Abstract—Head-mounted displays (HMDs) allow users to observe virtual environments (VEs) from an egocentric perspective. However, several experiments have provided evidence that e...
Falko Kellner, Benjamin Bolte, Gerd Bruder, Ulrich...