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GRAPHICSINTERFACE
2007
15 years 8 months ago
Point-based stream surfaces and path surfaces
We introduce a point-based algorithm for computing and rendering stream surfaces and path surfaces of a 3D flow. The points are generated by particle tracing, and an even distrib...
Tobias Schafhitzel, Eduardo Tejada, Daniel Weiskop...
WSCG
2004
121views more  WSCG 2004»
15 years 8 months ago
User-Centric Transfer Function Specification in Augmented Reality
The quality of a 3D volume visualization heavily depends on a representative transfer function which is responsible for mapping the original density values to color and opacity. F...
Bernhard Reitinger, Christopher Zach, Alexander Bo...
AR
2006
116views more  AR 2006»
15 years 6 months ago
Slip-compensated path following for planetary exploration rovers
A system that enables continuous slip compensation for a Mars rover has been designed, implemented, and field-tested. This system is composed of several components that allow the ...
Daniel M. Helmick, Stergios I. Roumeliotis, Yang C...
201
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IVC
2008
182views more  IVC 2008»
15 years 6 months ago
Ontology based complex object recognition
This paper presents an object categorization method. Our approach involves the following aspects of cognitive vision : machine learning and knowledge representation. A major eleme...
Nicolas Maillot, Monique Thonnat
IVS
2007
130views more  IVS 2007»
15 years 6 months ago
A design framework for exploratory geovisualization in epidemiology
This paper presents a design framework for geographic visualization based on iterative evaluations of a toolkit designed to support cancer epidemiology. The Exploratory Spatio-Tem...
Anthony C. Robinson