This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectio...
Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. However, interactive visualization of very large scale grid digital elevation mo...
In general, multiple views are required to create a complete 3-D model of an object or of a multi-roomed indoor scene. In this work, we address the problem of merging multiple tex...
Point hierarchies are suitable for creating framecoherent animations of 3D models in non-photorealistic styles such as stippling, painterly and other artistic rendering. In this p...
We investigate bifurcations observed in a Morris-Lecar neuron model. Especially, we paid attention to the change of bifurcation structures between type I and type II models. We fo...