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DSONLINE
2008
152views more  DSONLINE 2008»
15 years 6 months ago
Software Architecture Patterns for a Context-Processing Middleware Framework
Ubiquitous applications are characterised by variations of their execution context. Their correct operation requires some continual adaptations based on the observation of their e...
Romain Rouvoy, Denis Conan, Lionel Seinturier
CONSTRAINTS
2002
96views more  CONSTRAINTS 2002»
15 years 6 months ago
QOCA: A Constraint Solving Toolkit for Interactive Graphical Applications
We describe an object-oriented constraint solving toolkit, QOCA, designed for interactive graphical applications. It has a simple yet powerful interface based on the metric space m...
Kim Marriott, Sitt Sen Chok
ICRA
2010
IEEE
139views Robotics» more  ICRA 2010»
15 years 5 months ago
Dynamic modelling and control of variable stiffness actuators
— After briefly summarizing the mechanical design of the two joint prototypes for the new DLR variable compliance arm, the paper exemplifies the dynamic modelling of one of the...
Alin Albu-Schäffer, Sebastian Wolf, Oliver Ei...
EVOW
2011
Springer
14 years 10 months ago
Evolving Interesting Maps for a First Person Shooter
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...
MICRO
2006
IEEE
84views Hardware» more  MICRO 2006»
16 years 18 days ago
Reunion: Complexity-Effective Multicore Redundancy
To protect processor logic from soft errors, multicore redundant architectures execute two copies of a program on separate cores of a chip multiprocessor (CMP). Maintaining identi...
Jared C. Smolens, Brian T. Gold, Babak Falsafi, Ja...