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EUROPAR
2009
Springer
16 years 1 months ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
C3S2E
2009
ACM
16 years 29 days ago
Radius selection algorithms for sphere decoding
The integer least squares problem arises from many applications such as communications, cryptography, and GPS. In this paper, we consider the sphere decoding method in communicati...
Fei Zhao, Sanzheng Qiao
IPPS
2008
IEEE
16 years 26 days ago
Scalable server provisioning with HOP-SCOTCH
The problem of provisioning servers in a cluster infrastructure includes the issues of coordinating access and sharing of physical resources, loading servers with the appropriate ...
David Daly, M. A. Silva, José E. Moreira
DSN
2006
IEEE
16 years 15 days ago
VoIP Intrusion Detection Through Interacting Protocol State Machines
Being a fast-growing Internet application, Voice over Internet Protocol (VoIP) shares the network resources with the regular Internet traffic, and is susceptible to the existing ...
Hemant Sengar, Duminda Wijesekera, Haining Wang, S...
IPPS
2006
IEEE
16 years 14 days ago
FIFO scheduling of divisible loads with return messages under the one-port model
This paper deals with scheduling divisible load applications on star networks, in presence of return messages. This work is a follow-on of [6, 7], where the same problem was consi...
Olivier Beaumont, Loris Marchal, Veronika Rehn, Yv...