Mobile computers such as notebooks, subnotebooks, and palmtops require low weight, low power consumption, and good interactive performance. These requirements impose many challeng...
The advancements in computing have resulted in a boom of cheap, ubiquitous, connected mobile devices as well as seemingly unlimited, utility style, pay as you go computing resourc...
Ashwin Manjunatha, Ajith Ranabahu, Amit P. Sheth, ...
— Due to their panoramic field of view, catadioptric cameras are becoming ubiquitous in many robotics and computer vision applications. Catadioptric cameras with a unique viewpo...
Abstract. In the European cognitive vision project VAMPIRE (IST2001-34401), mobile AR-kits are used for interactive teaching of a visual active memory. This is achieved by 3D augme...
In this paper we introduce a system called e-Fuzion based on using computing devices, such as Tablet PCs, that empower students and teachers with better technologies for education...
Chad Peiper, Ellick Chan, Roy H. Campbell, Jim Bre...