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SASP
2008
IEEE
153views Hardware» more  SASP 2008»
16 years 1 months ago
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
CORR
2010
Springer
79views Education» more  CORR 2010»
15 years 6 months ago
Quantitative Games on Probabilistic Timed Automata
Abstract. Two-player zero-sum games are a well-established model for synthesising controllers that optimise some performance criterion. In such games one player represents the cont...
Marta Z. Kwiatkowska, Gethin Norman, Ashutosh Triv...
ICDCS
1999
IEEE
15 years 11 months ago
Active Correlation Tracking
We describe methods of identifying and exploiting sharing patterns in multi-threaded DSM applications. Active correlation tracking is used to determine the affinity, or amount of ...
Kritchalach Thitikamol, Peter J. Keleher
IPPS
2006
IEEE
16 years 19 days ago
Cooperative checkpointing theory
Cooperative checkpointing uses global knowledge of the state and health of the machine to improve performance and reliability by dynamically deciding when to skip checkpoint reque...
Adam J. Oliner, Larry Rudolph, Ramendra K. Sahoo
ICDCS
1999
IEEE
15 years 11 months ago
Proxy Cache Coherency and Replacement - Towards a More Complete Picture
This work studies the interaction of Web proxy cache coherency and replacement policies using trace-driven simulations. We specifically examine the relative importance of each typ...
Balachander Krishnamurthy, Craig E. Wills