Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
Abstract. Two-player zero-sum games are a well-established model for synthesising controllers that optimise some performance criterion. In such games one player represents the cont...
Marta Z. Kwiatkowska, Gethin Norman, Ashutosh Triv...
We describe methods of identifying and exploiting sharing patterns in multi-threaded DSM applications. Active correlation tracking is used to determine the affinity, or amount of ...
Cooperative checkpointing uses global knowledge of the state and health of the machine to improve performance and reliability by dynamically deciding when to skip checkpoint reque...
This work studies the interaction of Web proxy cache coherency and replacement policies using trace-driven simulations. We specifically examine the relative importance of each typ...