We present a new approach to character skinning where divergence-free vector fields induced by skeletal motion, describe the velocity of skin deformation. The joint transformation...
We present an agent-based full body tracking and 3D animation system to generate motion data using stereo calibrated cameras. The novelty of our approach is that agents are bound t...
Hand-gesture recognition presents a challenging problem for computer vision due to the articulated structure of the human hand and the complexity of the environments in which it is...
Finger-operated input device (FOID) might provide effective pointing and dragging control. However, it was suspected that the repetitive nature of the pointing and dragging tasks w...
Service matchmaking is the process of finding suitable services given by the providers for the service requests of consumers. Previous approaches to service matchmaking is mostly ...