This paper describes an algorithm for automatically adapting existing simulated behaviors to new characters. Animating a new character is difficult because a control system tuned...
For decades, animated cartoons and movie special effects have factored the rendering of a scene into layers that are updated independently and composed in the final display. We ap...
In this paper we present a performance study of memory reference behavior in network protocol processing, using an Internet-based protocol stack implemented in the x-kernel runnin...
Erich M. Nahum, David J. Yates, James F. Kurose, D...
Parallel workstations, each comprising 10-100 processors, promise cost-effective general-purpose multiprocessing. This paper explores the coupling of such small- to medium-scale s...
A general volume rendering technique is described that efficiently produces images of excellent quality from data defined over irregular grids having a wide variety of formats. Re...
Jane Wilhelms, Allen Van Gelder, Paul Tarantino, J...