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» Using history to improve mobile application adaptation
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NETGAMES
2004
ACM
15 years 12 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
HPDC
2006
IEEE
16 years 14 days ago
Adaptive I/O Scheduling for Distributed Multi-applications Environments
The aIOLi project aims at optimizing the I/O accesses within the cluster by providing a simple POSIX API, thus avoiding the constraints to use a dedicated parallel I/O library. Th...
Adrien Lebre, Yves Denneulin, Guillaume Huard, Prz...
ISJ
2000
113views more  ISJ 2000»
15 years 6 months ago
Group support systems in Hong Kong: an action research project
The last dozen years have seen a considerable investment of resources into the research and development of Group Support Systems (GSS) technology. This paper describes how a GSS w...
Robert Vogel, Doug Davison
ICOIN
2003
Springer
15 years 11 months ago
A Network Management Architecture Using XML-Based Policy Information Base
XML is being used to describe components and applications in a vendor and language neutral. Therefore it already has a role in distributed system. XML is also being used as a data ...
Kwoun Sup Youn, Choong Seon Hong
VL
2008
IEEE
151views Visual Languages» more  VL 2008»
16 years 24 days ago
Codetrail: Connecting source code and web resources
When faced with the need for documentation, examples, bug fixes, error descriptions, code snippets, workarounds, templates, patterns, or advice, software developers frequently tu...
Max Goldman, Robert C. Miller