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DAGSTUHL
2003
15 years 8 months ago
Some Methodological Observations Resulting from Experience Using LSCs and the Play-In/Play-Out Approach
The play-in/play-out approach is a method for specifying and developing complex reactive systems. It is built upon a scenariobased philosophy, and uses the language of live sequenc...
David Harel, Hillel Kugler, Gera Weiss
EMSOFT
2005
Springer
16 years 2 days ago
Testing real-time embedded software using UPPAAL-TRON: an industrial case study
UPPAAL-TRON is a new tool for model based online black-box conformance testing of real-time embedded systems specified as timed automata. In this paper we present our experiences...
Kim Guldstrand Larsen, Marius Mikucionis, Brian Ni...
ACL
2006
15 years 8 months ago
Using Machine Learning to Explore Human Multimodal Clarification Strategies
We investigate the use of machine learning in combination with feature engineering techniques to explore human multimodal clarification strategies and the use of those strategies ...
Verena Rieser, Oliver Lemon
213
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VISSOFT
2002
IEEE
15 years 11 months ago
Specifying Algorithm Visualizations in Terms of Data Flow
Interesting events and state mapping are two approaches used to specify software visualization. They are applied in, respectively, event-driven and data-driven visualization syste...
Jaroslaw Francik
AMAST
2000
Springer
15 years 11 months ago
Step by Step to Histories
The behavior of reactive systems is typically speci ed by state machines. This results in an operational description of how a system its output. An alternative and more abstract ap...
Max Breitling, Jan Philipps