Both texture maps and procedural shaders suffer from rendering artifacts during minification. Unlike texture maps, there exist no good automatic method to antialias procedural shad...
—Shibboleth is an architecture and protocol for allowing users to authenticate and be authorized to use a remote resource by logging into the identity management system that is m...
In the first part of the paper, the capacity of a general multiuser code division multiple access (CDMA) jamming channel was analyzed for noncooperative and cooperative users in up...
In this paper, we develop a random access scheme which combines the widely used binary exponential backoff (BEB) algorithm with a cross-layer tree algorithm (TA) that relies on suc...
Abstract-- This paper addresses preamble-based low complexity synchronization, channel estimation and equalization for Zero-padded (ZP) MB-OFDM based UWB systems. The proposed sync...