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GAMEON
2003
15 years 8 months ago
Automatic Acquisition of Actions for Animated Agents
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
182
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IADIS
2003
15 years 8 months ago
Knowledge Acquisition Strategies and Navigation in Hypermedia Learning Environments: THe Influence of Instructional Design Prope
In order to understand and enhance the value of new media in education it is necessary to develop criteria for the evaluation of the effectiveness of learning with hypermedia envi...
Mattias Steinke, Thomas Huk, Christian Floto
SCS
2004
15 years 8 months ago
COTS - Size Does Matter
Railways, like a lot of industries are becoming increasingly reliant on programmable technology for safety. The development of railway technology is however largely driven through...
George Nikandros
IJCAI
2003
15 years 8 months ago
Dynamic Bayesian modeling of the cerebral activity
Conventional methods used for the interpretation of activation data provided by functional neuroimaging techniques provide useful insights on what the networks of cerebral structu...
Vincent Labatut, Josette Pastor, Serge Ruff
SSWMC
2004
15 years 8 months ago
The Watermark Evaluation Testbed (WET)
While Digital Watermarking has received much attention in recent years, it is still a relatively young technology. There are few accepted tools/metrics that can be used to evaluat...
Hyung Cook Kim, Hakeem Ogunleye, Oriol Guitart, Ed...