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» Using UML for Modeling Complex Real-Time Systems
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GRAPHITE
2006
ACM
16 years 19 days ago
Interactive landscape visualization using GPU ray casting
—This paper demonstrates the simple yet effective usage of height fields for interactive landscape visualizations using a ray casting approach implemented in the pixel shader of...
Stephan Mantler, Stefan Jeschke
ICVGIP
2004
15 years 8 months ago
Cursive Word Recognition Using a Novel Feature Extraction Method and a Neural Network
In this paper, we present a holistic system for the recognition of cursive handwriting that utilizes a novel feature extraction method and a neural network. The Hough transform is...
José Ruiz-Pinales, René Jaime-Rivas
IEE
2007
100views more  IEE 2007»
15 years 6 months ago
Designing and constructing modifiable middleware using component frameworks
Because of the increasingly diverse and dynamic environments in which they must operate, modern middleware platforms need to explicitly support modifiability. Modifiability should...
Nikos Parlavantzas, Geoffrey Coulson
HIPC
2005
Springer
16 years 5 days ago
Orthogonal Decision Trees for Resource-Constrained Physiological Data Stream Monitoring Using Mobile Devices
Several challenging new applications demand the ability to do data mining on resource constrained devices. One such application is that of monitoring physiological data streams ob...
Haimonti Dutta, Hillol Kargupta, Anupam Joshi
PPSN
1992
Springer
15 years 10 months ago
Nonstationary Function Optimization using the Structured Genetic Algorithm
In this paper, we describe the application of a new type of genetic algorithm called the Structured Genetic Algorithm (sGA) for function optimization in nonstationary environments...
Dipankar Dasgupta, Douglas R. McGregor