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» Using UML for Modeling Complex Real-Time Systems
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EICS
2009
ACM
15 years 11 months ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
SPLC
2010
15 years 8 months ago
Feature-to-Code Mapping in Two Large Product Lines
Abstract. Large product lines have complex build systems, which obscure mapping of features to code. We extract this mapping out of the build systems of two operating systems kerne...
Thorsten Berger, Steven She, Rafael Lotufo, Krzysz...
ACL
1992
15 years 8 months ago
The Representation of Multimodal User Interface Dialogues Using Discourse Pegs
The three-tiered discourse representation defined in (Luperfoy, 1991) is applied to multimodal humancomputer interface (HCI) dialogues. In the applied system the three tiers are (...
Susann LuperFoy
ICASSP
2011
IEEE
14 years 10 months ago
A model-based auditory scene analysis approach and its application to speech source localization
Localization and classification of acoustic signals in a complex auditory scene is an every day task of the human auditory system. However, this problem presents a significant c...
Vaclav Bouse, Rainer Martin
CVPR
2012
IEEE
14 years 5 days ago
Foreground Detection Using Spatiotemporal Projection Kernels
Foreground detection is at the core of many video processing tasks. In this paper, we propose a novel video foreground detection method that exploits the statistics of 3D space-tim...
Y. Moshe, H. Hel-Or, and Y. Hel-Or