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» Using UML for Modeling Complex Real-Time Systems
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SIBGRAPI
2008
IEEE
16 years 1 months ago
Using Multi-agent Systems for Sampling and Rendering Implicit Surfaces
In this paper a Multi-Agent System for Sampling and Rendering Implicit Surfaces is presented (MASSRIS). Previous approaches to pen-and-ink style renderings of implicit surfaces we...
Pauline Jepp, Jörg Denzinger, Brian Wyvill, M...
VIS
2006
IEEE
157views Visualization» more  VIS 2006»
16 years 8 months ago
Analyzing Complex FTMS Simulations: a Case Study in High-Level Visualization of Ion Motions
Current practice in particle visualization renders particle position data directly onto the screen as points or glyphs. Using a camera placed at a fixed position, particle motions...
Wojciech Burakiewicz, Robert van Liere
168
Voted
GRAPHITE
2003
ACM
15 years 12 months ago
Varying rendering fidelity by exploiting human change blindness
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Kirsten Cater, Alan Chalmers, Colin Dalton
159
Voted
WWW
2009
ACM
16 years 7 months ago
Seller's credibility in electronic markets: a complex network based approach
In the last decade, there has been an explosion of online commercial activity enabled by the World Wide Web. An electronic marketplace (e-market) provides an online method to perf...
Adriano M. Pereira, Arlei Silva, Wagner Meira Jr.,...
ICASSP
2008
IEEE
16 years 1 months ago
System combination using auxiliary information for speaker verification
Recent studies in speaker recognition have shown that scorelevel combination of subsystems can yield significant performance gains over individual subsystems. We explore the use ...
Luciana Ferrer, Martin Graciarena, Argyrios Zymnis...