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STOC
2006
ACM
122views Algorithms» more  STOC 2006»
16 years 7 months ago
Fast convergence to Wardrop equilibria by adaptive sampling methods
We study rerouting policies in a dynamic round-based variant of a well known game theoretic traffic model due to Wardrop. Previous analyses (mostly in the context of selfish routi...
Simon Fischer, Harald Räcke, Berthold Vö...
EMSOFT
2011
Springer
14 years 6 months ago
Model-checking behavioral programs
System specifications are often structured as collections of scenarios and use-cases that describe desired and forbidden sequences of events. A recently proposed behavioral progr...
David Harel, Robby Lampert, Assaf Marron, Gera Wei...
FUZZIEEE
2007
IEEE
15 years 10 months ago
A System for Querying with Qualitative Distances in Networks
A central role of Geographic Information Systems (GIS) is to allow the identification and visualisation of relevant spatial features from typically large volumes of data. This requ...
Carl P. L. Schultz, Hans W. Guesgen, Robert Amor
LICS
2009
IEEE
16 years 1 months ago
An Exponential Lower Bound for the Parity Game Strategy Improvement Algorithm as We Know it
This paper presents a new lower bound for the discrete strategy improvement algorithm for solving parity games due to V¨oge and Jurdzi´nski. First, we informally show which stru...
Oliver Friedmann
IROS
2008
IEEE
135views Robotics» more  IROS 2008»
16 years 1 months ago
Interactive learning of visual topological navigation
— We present a topological navigation system that is able to visually recognize the different rooms of an apartment and guide a robot between them. Specifically tailored for sma...
David Filliat
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