In this paper we present a technique for computing the direct lighting in a three-dimensional scene containing area light sources. Our method correctly handles partial visibility ...
In this paper, we introduce the concept of isosurface similarity maps for the visualization of volume data. Isosurface similarity maps present structural information of a volume d...
The calculation of salient structures is one of the early and basic ideas of perceptual organization in Computer Vision. Saliency algorithms typically mark edge-points with some s...
Context is a critical element in forming the performance of interactive systems. As the functional diversity and range of use context of the system increase, context sensitivity b...
We consider four problems on distance estimation and object location which share the common flavor of capturing global information via informative node labels: low-stretch routin...