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ICIP
2009
IEEE
16 years 7 months ago
Real Time Stereo Vision Using Exponential Step Cost Aggregation On Gpu
In this paper, we propose a local cost aggregation approach for real time stereo vision on a graphics processing unit (GPU). Recent research shows that local approaches based on c...
BMCBI
2006
130views more  BMCBI 2006»
15 years 6 months ago
An accurate and interpretable model for siRNA efficacy prediction
Background: The use of exogenous small interfering RNAs (siRNAs) for gene silencing has quickly become a widespread molecular tool providing a powerful means for gene functional s...
Jean-Philippe Vert, Nicolas Foveau, Christian Laja...
IPPS
2005
IEEE
15 years 12 months ago
Stream PRAM
Parallel random access memory, or PRAM, is a now venerable model of parallel computation that that still retains its usefulness for the design and analysis of parallel algorithms....
Darrell R. Ulm, Michael Scherger
EUROPAR
2010
Springer
15 years 6 months ago
Multi-GPU and Multi-CPU Parallelization for Interactive Physics Simulations
Today, it is possible to associate multiple CPUs and multiple GPUs in a single shared memory architecture. Using these resources efficiently in a seamless way is a challenging issu...
Everton Hermann, Bruno Raffin, François Fau...
VISUALIZATION
1998
IEEE
15 years 10 months ago
Eliminating popping artifacts in sheet buffer-based splatting
Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the form of pre-integrated interpolation kernels, or splats. Presently, two main va...
Klaus Mueller, Roger Crawfis