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» Using Semantics to Improve the Design of Game Worlds
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VR
2007
IEEE
179views Virtual Reality» more  VR 2007»
16 years 12 days ago
On the Characterization of Peer-To-Peer Distributed Virtual Environments
Large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multi-player online games in th...
Silvia Rueda, Pedro Morillo, Juan M. Orduña...
CHI
1997
ACM
15 years 10 months ago
Rosebud: Technological Toys for Storytelling
Rosebud is a user-interface prototype which elicits storytelling by child users though interaction with a computationally-augmented physical artifact. In particular, Rosebud links...
Jennifer W. Glos, Justine Cassell
MSWIM
2009
ACM
16 years 28 days ago
Socially conscious channel selection in 802.11 WLANs for coexistence in a non-cooperative environment
The increasing number of independent IEEE 802.11 WLANs owned and managed by autonomous users has led to increased interference, resulting in performance degradation and unfairness...
Joo Ghee Lim, Chun Tung Chou, Sanjay Jha
BIS
2007
178views Business» more  BIS 2007»
15 years 7 months ago
A Conversion Process From Flickr Tags to RDF Descriptions
The recent evolution of the Web, now designated by the term Web 2.0, has seen the appearance of a huge number of resources created and annotated by users. However the annotations ...
Mohamed Zied Maala, Alexandre Delteil, Ahmed Azoug...
SEMCO
2009
IEEE
16 years 26 days ago
Using a Formal Language Constructs for Software Model Evolution
— In this paper we present an automated support for software model evolution using a formal language constructs. For this, we extended Object Constraint Language (OCL) with actio...
Samuel A. Ajila, Shahid Alam