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» Using Semantics to Improve the Design of Game Worlds
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EWMF
2003
Springer
15 years 11 months ago
Semantically Enhanced Collaborative Filtering on the Web
Item-based Collaborative Filtering (CF) algorithms have been designed to deal with the scalability problems associated with traditional user-based CF approaches without sacrificin...
Bamshad Mobasher, Xin Jin, Yanzan Zhou
AVI
2004
15 years 7 months ago
Observing and adapting user behavior in navigational 3D interfaces
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
Augusto Celentano, Fabio Pittarello
CHI
2011
ACM
14 years 9 months ago
Designing a phone broadcasting system for urban sex workers in India
In this paper, we present the design, implementation, and deployment of a phone-based broadcasting system designed for reaching out to at-risk populations in urban India. We worke...
Nithya Sambasivan, Julie Weber, Edward Cutrell
ATAL
2009
Springer
16 years 21 days ago
Effective tag mechanisms for evolving cooperation
Certain observable features (tags), shared by a group of similar agents, can be used to signal intentions and can be effectively used to infer unobservable properties. Such infere...
Matthew Matlock, Sandip Sen
GW
1999
Springer
157views Biometrics» more  GW 1999»
15 years 10 months ago
The Ecological Approach to Multimodal System Design
Following the ecological approach to visual perception, this paper presents a framework that emphasizes the role of vision on referring actions. In particular, affordances are util...
Antonella De Angeli, Frederic Wolff, Laurent Romar...