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» Using Semantics to Improve the Design of Game Worlds
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CEC
2007
IEEE
16 years 14 days ago
Evolving cooperation in the non-iterated prisoner's dilemma: A social network inspired approach
— Online service provision is becoming increasingly decentralized as system designers pursue the benefits gained from utilizing nodes at the periphery of the network. However, d...
T. S. Ellis, X. Yao
ESWS
2009
Springer
16 years 21 days ago
Creating Digital Resources from Legacy Documents: An Experience Report from the Biosystematics Domain
Digitized legacy document marked up with XML can be used in many ways, e.g., to generate RDF statements about the world described. A prerequisite for doing so is that the document ...
Guido Sautter, Klemens Böhm, Donat Agosti, Ch...
HT
2010
ACM
15 years 8 months ago
Connecting users and items with weighted tags for personalized item recommendations
1 Tags are an important information source in Web 2.0. They can be used to describe users’ topic preferences as well as the content of items to make personalized recommendations....
Huizhi Liang, Yue Xu, Yuefeng Li, Richi Nayak, Xia...
ASWC
2006
Springer
15 years 10 months ago
Web Services Analysis: Making Use of Web Service Composition and Annotation
Automated Web service composition and automated Web service annotation could be seen as complimentary methodologies. While automated annotation allows to extract Web service semant...
Peep Küngas, Mihhail Matskin
SPATIALCOGNITION
2004
Springer
15 years 11 months ago
Modelling Models of Robot Navigation Using Formal Spatial Ontology
Abstract. In this paper we apply a formal ontological framework in order to deconstruct two prominent approaches to navigation from cognitive robotics, the Spatial Semantic Hierarc...
John A. Bateman, Scott Farrar