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» Using Semantics to Improve the Design of Game Worlds
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CIVR
2007
Springer
247views Image Analysis» more  CIVR 2007»
16 years 8 days ago
Near-duplicate keyframe retrieval with visual keywords and semantic context
Near-duplicate keyframes (NDK) play a unique role in large-scale video search, news topic detection and tracking. In this paper, we propose a novel NDK retrieval approach by explo...
Xiao Wu, Wanlei Zhao, Chong-Wah Ngo
IJAR
2007
86views more  IJAR 2007»
15 years 6 months ago
Non-deterministic semantics for logics with a consistency operator
In order to handle inconsistent knowledge bases in a reasonable way, one needs a logic which allows nontrivial inconsistent theories. Logics of this sort are called paraconsistent...
Arnon Avron
COMPSAC
2009
IEEE
15 years 10 months ago
Tool Support for Design Pattern Recognition at Model Level
Given the rapid rise of model-driven software development methodologies, it is highly desirable that tools be developed to support the use of design patterns in this context. This...
Hong Zhu, Ian Bayley, Lijun Shan, Richard Amphlett
FC
2006
Springer
145views Cryptology» more  FC 2006»
15 years 9 months ago
Efficient Correlated Action Selection
Abstract. Participants in e-commerce and other forms of online collaborations tend to be selfish and rational, and therefore game theory has been recognized as particularly relevan...
Mikhail J. Atallah, Marina Blanton, Keith B. Frikk...
SOSP
2005
ACM
16 years 3 months ago
THINC: a virtual display architecture for thin-client computing
Rapid improvements in network bandwidth, cost, and ubiquity combined with the security hazards and high total cost of ownership of personal computers have created a growing market...
Ricardo A. Baratto, Leonard N. Kim, Jason Nieh